I’m Wessam. I’m a game programmer who has been making games for a living for over 10 years. I worked everywhere from an indie game-dev studio, to a freelance game developer, and finally a well-established game development studio, YAGER.
What drives me is creating smooth, stable, fun, and immersive game experiences for the players. I am half console / half engine programmer with a gameplay programmer spirit hovering above my head at all times.
I’m passionate about math, physics, programming, and video games. My best moments at work are optimizing existing systems as well as building new optimized systems and tools, in an effort to provide other developers the means to unleash their creativity.
I hope you enjoy reading my blog.